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| Abstract base and two implementations of a class to interpret user input into custom definable actions. | Input.h Input.cpp |
| Class to interface program internals with the lua scripting language. | Script.h Script.cpp |
| Classes to interface scripted code to a game engine. | object.h object.cpp interface.h |
| One of a suite of classes for displaying a GUI for a game engine. | viewport.h viewport.cpp |
| These comprise a portion of a Flex application that is part of a much larger site. I designed the application and wrote most of the source code. Colleagues wrote a small portion of it and help maintain it. | |||
| Samples of a Flash web site I worked on several years ago, the purpose of which is to showcase architectural work done by our client. I did all of the development per the direction of the site designer, and it can be viewed at: ldlstudio.com |
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| Generalized cgi script to check user-supplied data file against records in a database | compare.cgi |
| Two routines to animate 3D vertices on a skin mesh. The first routine computes position vectors and, per vertex, the positional difference from last frame which is saved as the color component of the vertex. The second routine computes position and normal vectors as any other transformation routine would. | Skin.asm |
| A routine to find 'n' points in a quad-tree closest to a position and sort them by distance. | Tree.asm |
| This code runs on this site and submits a message - it can be run by clicking the 'message' link | message.php |
| Utility routines to that support a larger PHP site | globals.php |
| The landing page for a PHP site | index.php |
| Part of the view layer layer for a PHP site | LFG_View_browse.php |
| MySQL implementation of the model layer for a PHP site | LFG_Model_MySQL.class.php |
| MySQL database creation script for one of my hobby sites | mysql.sql |